AI Insights · Timothy · January 2022
Top 5 Adventure Games Performance in France Q4 2021
Explore the performance of the top 5 adventure games in France during Q4 2021, highlighting trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 adventure games in France showcased intriguing trends in terms of weekly downloads, revenue, and active users. Here's an overview of their performance, based on data from Sensor Tower.
Summoners War by Com2uS Corp. experienced notable fluctuations in weekly revenue, peaking at approximately $763K in mid-December. Weekly downloads for the game remained relatively stable, with minor peaks around late October and late December, reaching around 2.6K and 2.4K respectively. The game's weekly active users saw a slight decline from 158K at the start of the quarter to 153K by the end.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. showed significant revenue spikes, notably hitting $450K in early November and $391K in mid-December. Weekly downloads saw a substantial increase towards the end of December, peaking at around 26K. Active user numbers for the game were fairly consistent, ending the quarter at 179K.
The Seven Deadly Sins by Netmarble Corporation had varied weekly revenue, with a notable peak of $193K in early December. Weekly downloads were relatively stable, with a slight increase in early December reaching around 4.9K. The game's active users fluctuated mildly but ended the quarter with a slight increase to 47K.
Epic Seven from Smilegate Holdings, Inc. saw a moderate rise in weekly revenue, peaking at $92K in early November. Weekly downloads showed a peak of around 2.7K at the end of October. The active user base remained fairly stable, maintaining around 22K to 24K throughout the quarter.
SLIME - ISEKAI Memories by Bandai Namco Entertainment Inc., which launched in late October, showed varying weekly revenue, with a notable peak of $159K in early November. Weekly downloads were highest at launch with around 21.6K and gradually decreased, with a slight rise to 6.3K in early December. Active users saw an increase from 19.8K at launch to 25.6K by mid-December.
For more detailed insights and trends, visit Sensor Tower.